603 lines
22 KiB
Python
603 lines
22 KiB
Python
__version__ = "dev-0.4.6"
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__all__ = ["Discordbot-chatai-webpanel (Discord)"]
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__author__ = "SimolZimol"
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from flask import Flask, render_template, redirect, url_for, request, session, jsonify, send_file, flash, g
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from requests_oauthlib import OAuth2Session
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import os
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import subprocess
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import psutil
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import mysql.connector
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from datetime import datetime
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from flask_session import Session
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app = Flask(__name__)
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app.secret_key = os.getenv("FLASK_SECRET_KEY")
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LOG_FILE_PATH = os.path.join("logs", f"{datetime.now().strftime('%Y-%m-%d')}.log")
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app.config["SESSION_TYPE"] = "filesystem" # Oder 'redis' für Redis-basierte Speicherung
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Session(app)
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print(f"Session Type: {app.config['SESSION_TYPE']}")
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DB_HOST = os.getenv("DB_HOST")
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DB_PORT = os.getenv("DB_PORT")
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DB_USER = os.getenv("DB_USER")
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DB_PASS = os.getenv("DB_PASSWORD")
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DB_NAME = os.getenv("DB_DATABASE")
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DISCORD_CLIENT_ID = os.getenv("DISCORD_CLIENT_ID")
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DISCORD_CLIENT_SECRET = os.getenv("DISCORD_CLIENT_SECRET")
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DISCORD_REDIRECT_URI = os.getenv("DISCORD_REDIRECT_URI")
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DISCORD_OAUTH2_URL = "https://discord.com/api/oauth2/authorize"
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DISCORD_TOKEN_URL = "https://discord.com/api/oauth2/token"
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DISCORD_API_URL = "https://discord.com/api/users/@me"
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os.environ['OAUTHLIB_INSECURE_TRANSPORT'] = '1'
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bot_process = None
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def bot_status():
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"""Überprüft, ob der Bot läuft."""
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global bot_process
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if bot_process is None:
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return False
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return bot_process.poll() is None # None bedeutet, dass der Prozess noch läuft
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def start_bot():
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"""Startet den Bot."""
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global bot_process
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if not bot_status():
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bot_process = subprocess.Popen(["python", "bot.py"], cwd=os.path.dirname(os.path.abspath(__file__)))
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else:
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print("Bot läuft bereits.")
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def stop_bot():
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"""Stoppt den Bot."""
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global bot_process
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if bot_process and bot_status():
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bot_process.terminate()
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bot_process.wait() # Warten, bis der Prozess beendet ist
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bot_process = None
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else:
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print("Bot läuft nicht.")
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def get_db_connection():
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"""Stellt eine Verbindung zur MySQL-Datenbank her."""
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return mysql.connector.connect(
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host=DB_HOST,
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port=DB_PORT,
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user=DB_USER,
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password=DB_PASS,
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database=DB_NAME
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)
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def token_updater(token):
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session['oauth_token'] = token
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def make_discord_session(token=None, state=None):
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return OAuth2Session(
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DISCORD_CLIENT_ID,
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token=token or session.get("oauth_token"),
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state=state,
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redirect_uri=DISCORD_REDIRECT_URI,
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scope=["identify", "guilds"],
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auto_refresh_kwargs={
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'client_id': DISCORD_CLIENT_ID,
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'client_secret': DISCORD_CLIENT_SECRET,
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},
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auto_refresh_url=DISCORD_TOKEN_URL,
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token_updater=token_updater
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)
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@app.route("/logs")
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def view_logs():
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"""Zeigt die Logs des Bots im Admin-Panel an."""
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if is_bot_admin():
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return render_template("logs.html")
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return redirect(url_for("landing_page"))
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@app.route("/get_logs")
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def get_logs():
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"""Liest den Inhalt der Log-Datei und gibt ihn zurück."""
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if is_bot_admin():
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try:
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with open(LOG_FILE_PATH, 'r', encoding='utf-8') as file:
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logs = file.read()
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return jsonify({"logs": logs})
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except FileNotFoundError:
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return jsonify({"logs": "Log file not found."})
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return redirect(url_for("landing_page"))
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@app.route("/download_logs")
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def download_logs():
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"""Bietet die Log-Datei zum Download an."""
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if is_bot_admin():
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return send_file(LOG_FILE_PATH, as_attachment=True)
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return redirect(url_for("landing_page"))
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def is_bot_admin():
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"""Überprüft, ob der Benutzer globale Admin-Rechte hat."""
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if "discord_user" in session:
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user_info = session["discord_user"]
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user_id = user_info["id"]
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connection = get_db_connection()
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cursor = connection.cursor(dictionary=True)
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cursor.execute("SELECT global_permission FROM bot_data WHERE user_id = %s", (user_id,))
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user_data = cursor.fetchone()
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cursor.close()
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connection.close()
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return user_data and user_data["global_permission"] >= 8
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return False
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def is_server_admin(guild_id):
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"""Überprüft, ob der Benutzer Admin-Rechte auf einem bestimmten Server (Guild) hat."""
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if "discord_user" in session:
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user_info = session["discord_user"]
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user_id = user_info["id"]
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connection = get_db_connection()
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cursor = connection.cursor(dictionary=True)
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cursor.execute("SELECT permission FROM user_data WHERE user_id = %s AND guild_id = %s", (user_id, guild_id))
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user_data = cursor.fetchone()
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cursor.close()
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connection.close()
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return user_data and user_data["permission"] >= 8
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return False
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@app.route("/")
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def landing_page():
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"""Landing Page"""
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return render_template("landing.html")
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@app.route("/about")
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def about():
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"""Öffentliche Über-uns-Seite"""
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return render_template("about.html")
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@app.route("/contact")
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def contact():
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"""Öffentliche Kontaktseite"""
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return render_template("contact.html")
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@app.route("/faq")
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def faq():
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"""Öffentliche FAQ-Seite"""
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return render_template("faq.html")
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@app.route("/help")
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def help_page():
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"""Öffentliche Hilfeseite"""
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return render_template("help.html")
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@app.route("/login")
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def login():
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"""Startet den Discord-OAuth2-Flow."""
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discord = make_discord_session()
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authorization_url, state = discord.authorization_url(DISCORD_OAUTH2_URL)
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session['oauth_state'] = state
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return redirect(authorization_url)
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@app.before_request
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def load_user_data():
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"""Lädt Benutzerdaten vor jeder Anfrage für geschützte Routen."""
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if "discord_user" in session:
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g.user_info = session["discord_user"]
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g.is_admin = session.get("is_admin", False)
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g.bot_running = bot_status() # Lädt den Bot-Status in g
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# Hole die Liste der Gilden aus der Datenbank
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connection = get_db_connection()
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cursor = connection.cursor(dictionary=True)
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# Lade die Gilden des Nutzers
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user_guilds = session.get("discord_guilds", [])
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user_guild_ids = [guild["id"] for guild in user_guilds]
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# Finde nur die Gilden, die auch in der Datenbank existieren
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cursor.execute("SELECT guild_id FROM guilds WHERE guild_id IN (%s)" % ','.join(['%s'] * len(user_guild_ids)), user_guild_ids)
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existing_guilds = cursor.fetchall()
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# Filtere die Gilden des Nutzers basierend auf der Existenz in der Datenbank
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g.guilds = [guild for guild in user_guilds if int(guild["id"]) in {g["guild_id"] for g in existing_guilds}]
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cursor.close()
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connection.close()
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else:
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# Falls der Benutzer nicht eingeloggt ist, keine Daten setzen
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g.user_info = None
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g.is_admin = False
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g.guilds = []
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g.bot_running = False
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@app.route("/callback")
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def callback():
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"""Verarbeitet den OAuth2-Rückruf von Discord."""
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try:
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discord = make_discord_session(state=session.get("oauth_state"))
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token = discord.fetch_token(
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DISCORD_TOKEN_URL,
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client_secret=DISCORD_CLIENT_SECRET,
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authorization_response=request.url,
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)
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session['oauth_token'] = token
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# Abrufen der Benutzerinformationen von Discord
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user_info = discord.get(DISCORD_API_URL).json()
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session['discord_user'] = user_info
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# Hole die Gilden (Server), auf denen der Benutzer ist
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guilds_response = discord.get('https://discord.com/api/users/@me/guilds')
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if guilds_response.status_code != 200:
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flash("Fehler beim Abrufen der Gilden.", "danger")
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return redirect(url_for("landing_page"))
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guilds = guilds_response.json()
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session['discord_guilds'] = guilds # Speichere die Gilden in der Session
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# Prüfe die Admin-Berechtigungen in der bot_data Tabelle
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connection = get_db_connection()
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cursor = connection.cursor(dictionary=True)
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cursor.execute("SELECT global_permission FROM bot_data WHERE user_id = %s", (user_info["id"],))
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bot_admin_data = cursor.fetchone()
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# Speichere Admin-Rechte in der Session
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session['is_admin'] = bool(bot_admin_data and bot_admin_data['global_permission'] >= 8)
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cursor.close()
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connection.close()
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# Leite zur User-Landing-Page weiter
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return redirect(url_for("user_landing_page"))
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except Exception as e:
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print(f"Error in OAuth2 callback: {e}")
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flash("Ein Fehler ist beim Authentifizierungsprozess aufgetreten.", "danger")
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return redirect(url_for("landing_page"))
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@app.route("/user_server_data/<int:guild_id>")
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def user_server_data(guild_id):
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"""Zeigt die serverbezogenen Nutzerdaten für den ausgewählten Server an."""
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if "discord_user" in session:
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user_info = session["discord_user"]
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user_id = user_info["id"]
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connection = get_db_connection()
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cursor = connection.cursor(dictionary=True)
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# Hole die serverbezogenen Nutzerdaten
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cursor.execute("SELECT * FROM user_data WHERE user_id = %s AND guild_id = %s", (user_id, guild_id))
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user_data = cursor.fetchone()
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cursor.close()
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connection.close()
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if user_data:
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return render_template("user_server_data.html", user_info=user_info, user_data=user_data, guild_id=guild_id)
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else:
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flash("Keine Daten für diesen Server gefunden.", "warning")
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return redirect(url_for("user_landing_page"))
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return redirect(url_for("landing_page"))
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@app.route("/server_admin_dashboard/<int:guild_id>")
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def server_admin_dashboard(guild_id):
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"""Serverbasiertes Admin-Dashboard für server-spezifische Admin-Rechte."""
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user_info = session.get("discord_user")
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if user_info:
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user_id = user_info["id"]
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# Überprüfen, ob der Benutzer Admin-Rechte auf dem Server hat
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if is_server_admin(guild_id):
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connection = get_db_connection()
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cursor = connection.cursor(dictionary=True)
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# Hole die Giveaways für den spezifischen Server
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cursor.execute("SELECT * FROM giveaway_data WHERE guild_id = %s", (guild_id,))
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giveaways = cursor.fetchall()
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# Hole den Gildennamen aus der guilds-Tabelle
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cursor.execute("SELECT name FROM guilds WHERE guild_id = %s", (guild_id,))
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guild_name_result = cursor.fetchone()
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guild_name = guild_name_result["name"] if guild_name_result else "Unknown Guild"
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cursor.close()
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connection.close()
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g.guild_id = guild_id
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g.guild_name = guild_name
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return render_template("server_admin_dashboard.html", giveaways=giveaways, guild_id=guild_id, guild_name=guild_name)
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flash("You do not have permission to access this server's admin dashboard.", "danger")
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return redirect(url_for("user_landing_page"))
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@app.route("/ban_user/<int:guild_id>/<int:user_id>")
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def ban_user(guild_id, user_id):
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"""Banned einen Benutzer auf einem spezifischen Server."""
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if is_server_admin(guild_id):
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connection = get_db_connection()
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cursor = connection.cursor()
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try:
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cursor.execute("UPDATE user_data SET ban = 1 WHERE user_id = %s AND guild_id = %s", (user_id, guild_id))
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connection.commit()
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return redirect(url_for("server_admin_dashboard", guild_id=guild_id))
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except Exception as e:
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print(f"Error banning user: {e}")
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connection.rollback()
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return redirect(url_for("server_admin_dashboard", guild_id=guild_id))
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finally:
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cursor.close()
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connection.close()
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return redirect(url_for("landing_page"))
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@app.route("/update_points/<int:guild_id>/<int:user_id>", methods=["POST"])
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def update_points(guild_id, user_id):
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"""Aktualisiert die Punkte eines Benutzers auf einem spezifischen Server."""
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if is_server_admin(guild_id):
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points_change = int(request.form["points_change"])
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connection = get_db_connection()
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cursor = connection.cursor()
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try:
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cursor.execute("UPDATE user_data SET points = points + %s WHERE user_id = %s AND guild_id = %s", (points_change, user_id, guild_id))
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connection.commit()
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return redirect(url_for("server_admin_dashboard", guild_id=guild_id))
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except Exception as e:
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print(f"Error updating points: {e}")
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connection.rollback()
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return redirect(url_for("server_admin_dashboard", guild_id=guild_id))
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finally:
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cursor.close()
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connection.close()
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return redirect(url_for("landing_page"))
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@app.route("/unban_user/<int:guild_id>/<int:user_id>")
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def unban_user(guild_id, user_id):
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"""Entbannt einen Benutzer auf einem spezifischen Server."""
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if is_server_admin(guild_id):
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connection = get_db_connection()
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cursor = connection.cursor()
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try:
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cursor.execute("UPDATE user_data SET ban = 0 WHERE user_id = %s AND guild_id = %s", (user_id, guild_id))
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connection.commit()
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return redirect(url_for("server_admin_dashboard", guild_id=guild_id))
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except Exception as e:
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print(f"Error unbanning user: {e}")
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connection.rollback()
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return redirect(url_for("server_admin_dashboard", guild_id=guild_id))
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finally:
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cursor.close()
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connection.close()
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return redirect(url_for("landing_page"))
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@app.route("/update_role/<int:guild_id>/<int:user_id>", methods=["POST"])
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def update_role(guild_id, user_id):
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"""Aktualisiert die Rolle (Berechtigung) eines Benutzers auf einem spezifischen Server."""
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if is_server_admin(guild_id):
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new_permission = request.form["permission"]
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connection = get_db_connection()
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cursor = connection.cursor()
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try:
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cursor.execute("UPDATE user_data SET permission = %s WHERE user_id = %s AND guild_id = %s", (new_permission, user_id, guild_id))
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connection.commit()
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return redirect(url_for("server_admin_dashboard", guild_id=guild_id))
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except Exception as e:
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print(f"Error updating role: {e}")
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connection.rollback()
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return redirect(url_for("server_admin_dashboard", guild_id=guild_id))
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finally:
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cursor.close()
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connection.close()
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return redirect(url_for("landing_page"))
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@app.route("/user_dashboard/<int:guild_id>")
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def user_dashboard(guild_id):
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"""Serverbasiertes User-Dashboard"""
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if g.user_info:
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user_id = g.user_info["id"]
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# Debugging-Ausgaben
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print(f"Accessing user_dashboard for user_id: {user_id}, guild_id: {guild_id}")
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# Hole die serverbezogenen Nutzerdaten
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connection = get_db_connection()
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cursor = connection.cursor(dictionary=True)
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# Überprüfe, ob der Benutzer Mitglied des Servers (Gilde) ist
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cursor.execute("SELECT * FROM user_data WHERE user_id = %s AND guild_id = %s", (user_id, guild_id))
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user_data = cursor.fetchone()
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# Debugging-Ausgabe für user_data
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print(f"user_data for user_id {user_id} on guild_id {guild_id}: {user_data}")
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cursor.close()
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connection.close()
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if user_data:
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# Falls `user_data` vorhanden ist, setze `g.guild_id` und `g.user_data`
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g.guild_id = guild_id
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g.user_data = user_data
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print("Access granted to user_dashboard.")
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return render_template("user_dashboard.html")
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else:
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# Debugging-Ausgabe für Fehlerfall
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print(f"No access for user_id {user_id} on guild_id {guild_id}")
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flash("You do not have access to this server.", "danger")
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return redirect(url_for("user_landing_page"))
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# Falls der Benutzer nicht eingeloggt ist
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print("User not logged in, redirecting to landing page.")
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flash("Please log in to view your dashboard.", "danger")
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return redirect(url_for("landing_page"))
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@app.route("/server_giveaways/<int:guild_id>")
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def server_giveaways(guild_id):
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"""Serverbasiertes Giveaway-Management."""
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if is_server_admin(guild_id):
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connection = get_db_connection()
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cursor = connection.cursor(dictionary=True)
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# Hole die Giveaways für den spezifischen Server
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cursor.execute("SELECT * FROM giveaway_data WHERE guild_id = %s", (guild_id,))
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giveaways = cursor.fetchall()
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cursor.close()
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connection.close()
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return render_template("server_giveaways.html", giveaways=giveaways, guild_id=guild_id)
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return redirect(url_for("landing_page"))
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@app.route("/edit_giveaway/<int:guild_id>/<string:uuid>", methods=["GET", "POST"])
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def edit_giveaway(guild_id, uuid):
|
|
"""Bearbeitet ein spezifisches Giveaway für einen bestimmten Server."""
|
|
if is_server_admin(guild_id):
|
|
connection = get_db_connection()
|
|
cursor = connection.cursor(dictionary=True)
|
|
|
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if request.method == "POST":
|
|
platform = request.form.get("platform")
|
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name = request.form.get("name")
|
|
game_key = request.form.get("game_key")
|
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winner_dc_id = request.form.get("winner_dc_id")
|
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aktiv = bool(request.form.get("aktiv"))
|
|
|
|
# Update der Giveaways-Daten
|
|
cursor.execute("""
|
|
UPDATE giveaway_data
|
|
SET platform = %s, name = %s, game_key = %s, winner_dc_id = %s, aktiv = %s
|
|
WHERE guild_id = %s AND uuid = %s
|
|
""", (platform, name, game_key, winner_dc_id, aktiv, guild_id, uuid))
|
|
connection.commit()
|
|
|
|
flash("Giveaway updated successfully!", "success")
|
|
return redirect(url_for("server_giveaways", guild_id=guild_id))
|
|
|
|
# Daten des spezifischen Giveaways laden
|
|
cursor.execute("SELECT * FROM giveaway_data WHERE guild_id = %s AND uuid = %s", (guild_id, uuid))
|
|
giveaway = cursor.fetchone()
|
|
|
|
cursor.close()
|
|
connection.close()
|
|
|
|
return render_template("edit_giveaway.html", giveaway=giveaway, guild_id=guild_id)
|
|
return redirect(url_for("landing_page"))
|
|
|
|
@app.route("/user_giveaways/<int:guild_id>")
|
|
def user_giveaways(guild_id):
|
|
"""Zeigt dem Benutzer die Giveaways an, die er auf einem bestimmten Server gewonnen hat."""
|
|
if "discord_user" in session:
|
|
user_info = session["discord_user"]
|
|
user_id = user_info["id"]
|
|
|
|
connection = get_db_connection()
|
|
cursor = connection.cursor(dictionary=True)
|
|
|
|
# Suche nach Giveaways, bei denen der eingeloggte Benutzer der Gewinner ist
|
|
cursor.execute("""
|
|
SELECT * FROM giveaway_data WHERE winner_dc_id = %s AND guild_id = %s
|
|
""", (user_id, guild_id))
|
|
won_giveaways = cursor.fetchall()
|
|
|
|
# Hole den Servernamen aus der guilds-Tabelle
|
|
cursor.execute("SELECT name FROM guilds WHERE guild_id = %s", (guild_id,))
|
|
guild_name_result = cursor.fetchone()
|
|
guild_name = guild_name_result["name"] if guild_name_result else f"Server {guild_id}"
|
|
|
|
cursor.close()
|
|
connection.close()
|
|
|
|
return render_template("user_giveaways.html", won_giveaways=won_giveaways, guild_id=guild_id, guild_name=guild_name)
|
|
|
|
return redirect(url_for("landing_page"))
|
|
|
|
@app.route("/redeem_giveaway/<int:guild_id>/<string:uuid>", methods=["GET", "POST"])
|
|
def redeem_giveaway(guild_id, uuid):
|
|
"""Erlaubt dem Benutzer, einen gewonnenen Giveaway-Code für einen bestimmten Server einzulösen und erneut anzuzeigen, falls bereits eingelöst."""
|
|
if "discord_user" in session:
|
|
user_info = session["discord_user"]
|
|
user_id = user_info["id"]
|
|
|
|
connection = get_db_connection()
|
|
cursor = connection.cursor(dictionary=True)
|
|
|
|
# Überprüfen, ob der eingeloggte Benutzer der Gewinner ist
|
|
cursor.execute("""
|
|
SELECT * FROM giveaway_data WHERE guild_id = %s AND uuid = %s AND winner_dc_id = %s
|
|
""", (guild_id, uuid, user_id))
|
|
giveaway = cursor.fetchone()
|
|
|
|
if giveaway:
|
|
if request.method == "POST" and not giveaway["aktiv"]:
|
|
# Wenn der Benutzer den Key einlöst, setze `aktiv` auf TRUE
|
|
cursor.execute("UPDATE giveaway_data SET aktiv = TRUE WHERE guild_id = %s AND uuid = %s", (guild_id, uuid))
|
|
connection.commit()
|
|
giveaway["aktiv"] = True # Aktualisiere den Status in `giveaway` für die Anzeige
|
|
|
|
flash("Giveaway redeemed successfully!", "success")
|
|
|
|
# Zeige den Game Key an, ob er eingelöst ist oder gerade eingelöst wurde
|
|
return render_template("redeem_giveaway.html", giveaway=giveaway, key=giveaway["game_key"] if giveaway["aktiv"] else None)
|
|
|
|
else:
|
|
flash("You are not the winner of this giveaway or the giveaway is no longer available.", "danger")
|
|
|
|
cursor.close()
|
|
connection.close()
|
|
|
|
return redirect(url_for("user_giveaways", guild_id=guild_id))
|
|
|
|
return redirect(url_for("landing_page"))
|
|
|
|
@app.route("/user_landing_page")
|
|
def user_landing_page():
|
|
"""Zeigt die globale Benutzerdaten und die Liste der Server an."""
|
|
if g.user_info and "discord_guilds" in session:
|
|
guilds = session["discord_guilds"]
|
|
return render_template("user_landing_page.html", user_info=g.user_info, guilds=guilds)
|
|
|
|
return redirect(url_for("landing_page"))
|
|
|
|
@app.route("/global_admin_dashboard")
|
|
def global_admin_dashboard():
|
|
"""Globales Admin-Dashboard nur für globale Admins"""
|
|
if g.is_admin:
|
|
bot_running = bot_status() # Funktion, die den Status des Bots prüft
|
|
return render_template("global_admin_dashboard.html", user_info=g.user_info, bot_running=bot_running)
|
|
return redirect(url_for("user_landing_page"))
|
|
|
|
@app.route("/logout")
|
|
def logout():
|
|
"""Meldet den Benutzer ab."""
|
|
session.clear()
|
|
return redirect(url_for("landing_page"))
|
|
|
|
# Bot Management Routes
|
|
@app.route("/start_bot")
|
|
def start():
|
|
if g.is_admin:
|
|
start_bot()
|
|
return redirect(url_for("global_admin_dashboard"))
|
|
return redirect(url_for("landing_page"))
|
|
|
|
@app.route("/stop_bot")
|
|
def stop():
|
|
if g.is_admin:
|
|
stop_bot()
|
|
return redirect(url_for("global_admin_dashboard"))
|
|
return redirect(url_for("landing_page"))
|
|
|
|
if __name__ == "__main__":
|
|
app.run(host="0.0.0.0", port=5000, debug=True)
|