new file: .env.example

new file:   .gitignore
	new file:   Dockerfile
	new file:   README.md
	new file:   app.py
	new file:   app/__init__.py
	new file:   app/game.py
	new file:   app/models.py
	new file:   app/routes.py
	new file:   app/seed.py
	new file:   data/movies.json
	new file:   docker-compose.yml
	new file:   requirements.txt
	new file:   static/css/style.css
	new file:   static/js/game.js
	new file:   static/js/player.js
	new file:   templates/index.html
This commit is contained in:
SimolZimol
2026-08-07 20:48:08 +02:00
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# Filmdle Umgebungsvariablen (Coolify / docker-compose)
# PostgreSQL
DB_HOST=localhost
DB_PORT=5432
DB_USER=filmdle
DB_PASSWORD=changeme
DB_DATABASE=filmdle
# Flask
SECRET_KEY=change-me-to-a-long-random-string
# Spiel
MAX_ATTEMPTS=10
# Globale Uhrzeit (UTC) fuer den Taeglichen Reset / neue Tages-Filmwahl um 09:00 UTC
DAILY_RESET_UTC=9

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__pycache__/
*.pyc
.venv/
venv/
.env
*.log

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# Basis-Image mit Python
FROM python:3.11-slim
# Arbeitsverzeichnis erstellen
WORKDIR /app
# Port für Gunicorn
EXPOSE 8000
# Kopiere die requirements-Datei und installiere die Abhängigkeiten
COPY requirements.txt .
RUN pip install --no-cache-dir -r requirements.txt
# Kopiere den gesamten Projektinhalt in das Arbeitsverzeichnis
COPY . .
# Umgebungsvariablen von Coolify / docker-compose übernehmen (zur Laufzeit)
ENV DB_HOST=$DB_HOST
ENV DB_PORT=$DB_PORT
ENV DB_USER=$DB_USER
ENV DB_PASSWORD=$DB_PASSWORD
ENV DB_DATABASE=$DB_DATABASE
ENV SECRET_KEY=$SECRET_KEY
ENV MAX_ATTEMPTS=$MAX_ATTEMPTS
ENV DAILY_RESET_UTC=$DAILY_RESET_UTC
# Nicht-root Benutzer aus Sicherheitsgründen
RUN useradd --create-home appuser && chown -R appuser:appuser /app
USER appuser
# Startbefehl (Production: Gunicorn)
CMD ["gunicorn", "--bind", "0.0.0.0:8000", "--workers", "2", "--timeout", "120", "app:app"]

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# Filmdle Film-Quiz
Ein "Rate den Film anhand seiner Eigenschaften"-Quiz, inspiriert von Gamedle's *Guess*.
Du bekommst einen geheimen Zielfilm und tippst ueber eine Suchleiste (mit Autocomplete).
Jeder Tipp zeigt eine Zeile mit 9 Spalten, die farblich zeigen, wie nah du dran bist
(grün = passt, gelb = teilweise, rot = passt nicht). Bei Jahr und Budget zeigen die
Pfeile ▲/▼ an, ob dein Tipp zu früh oder zu spät liegt.
## Modi
- **Täglich**: Derselbe Film für alle pro Tag (wird um 09:00 UTC gewechselt).
- **Unbegrenzt**: Zufälliger Film pro Runde, so oft du willst.
Für beide Modi werden getrennte Sieg- und Niederlagen-Str eaks gespeichert
(pro Spielername, in PostgreSQL).
## Technologie
- Flask + SQLAlchemy (PostgreSQL)
- Gunicorn im Docker-Container, lauffähig auf Coolify
## Lokale Entwicklung
Voraussetzung: Python 3.11+, Docker (für Postgres).
```bash
# 1. Postgres starten
docker compose up -d db
# 2. Python venv + Abhängigkeiten
python -m venv .venv
.venv\Scripts\activate # Windows
pip install -r requirements.txt
# 3. Umgebungsvariablen (lokal)
copy .env.example .env # Werte anpassen (DB_USER/DB_PASSWORD/DB_DATABASE = filmdle)
# 4. App starten (laden der .env wird automatisch via python-dotenv)
python app.py
```
Die App läuft dann auf http://localhost:8000
## Datenbank-Schema
Die Tabellen werden beim ersten Start automatisch angelegt und mit den festen
Referenzlisten (Plattformen, Genres, Studios, Universen) sowie den Filmen aus
`data/movies.json` befüllt (idempotent).
Neue Filme einfach als Einträge in `data/movies.json` ergänzen (alle 9 Attribute
inkl. Plattformen, FSK, Studio, Budget, Universum) und Werte müssen aus den
festen Listen in `app/seed.py` stammen.
## Deployment auf Coolify
1. Repo in Coolify einbinden.
2. Build-Pack: `Dockerfile` verwenden.
3. Eine PostgreSQL-Ressource anlegen und folgende Umgebungsvariablen setzen:
- `DB_HOST`, `DB_PORT`, `DB_USER`, `DB_PASSWORD`, `DB_DATABASE`
- `SECRET_KEY` (langer Zufallswert)
- `MAX_ATTEMPTS` (optional, Standard 10)
- `DAILY_RESET_UTC` (optional, Standard 9 = 09:00 UTC)

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from app import create_app
app = create_app()
if __name__ == "__main__":
app.run(host="0.0.0.0", port=8000, debug=True)

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import os
from flask import Flask
from flask_sqlalchemy import SQLAlchemy
db = SQLAlchemy()
def create_app():
app = Flask(__name__)
# Konfiguration aus Umgebungsvariablen (Coolify)
app.config["SECRET_KEY"] = os.environ.get("SECRET_KEY", "dev-secret-key")
app.config["MAX_ATTEMPTS"] = int(os.environ.get("MAX_ATTEMPTS", "10"))
app.config["DAILY_RESET_UTC"] = int(os.environ.get("DAILY_RESET_UTC", "9"))
db_host = os.environ.get("DB_HOST", "localhost")
db_port = os.environ.get("DB_PORT", "5432")
db_user = os.environ.get("DB_USER", "filmdle")
db_password = os.environ.get("DB_PASSWORD", "")
db_name = os.environ.get("DB_DATABASE", "filmdle")
app.config["SQLALCHEMY_DATABASE_URI"] = (
f"postgresql://{db_user}:{db_password}@{db_host}:{db_port}/{db_name}"
)
app.config["SQLALCHEMY_TRACK_MODIFICATIONS"] = False
db.init_app(app)
from . import routes # noqa: F401
with app.app_context():
db.create_all()
# Seed (idempotent) beim Start, damit die App sofort funktioniert
from .seed import seed_all
seed_all()
return app

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import hashlib
import random
from datetime import date, datetime, time, timedelta
from . import db
from .models import Movie, Player, Session, Universe
# Statusklassen fuer die Zellen
GREEN = "green"
YELLOW = "yellow"
RED = "red"
def get_max_attempts():
from flask import current_app
return current_app.config.get("MAX_ATTEMPTS", 10)
def _game_date(today=None):
"""Ermittelt den 'Spieltag' basierend auf der globalen Reset-Uhrzeit (UTC)."""
from flask import current_app
reset_hour = current_app.config.get("DAILY_RESET_UTC", 9)
now = today or datetime.utcnow()
game_date = now.date()
# Vor der Resetzeit gilt noch der Vortag
if now.time() < time(reset_hour % 24, 0, 0):
game_date = game_date - timedelta(days=1)
return game_date
def daily_target(game_date=None):
"""Bestimmt deterministisch den taeglichen Ziel-Film (fuer alle gleich)."""
game_date = game_date or _game_date()
movies = Movie.query.order_by(Movie.id).all()
if not movies:
return None
idx = int(hashlib.sha256(str(game_date).encode()).hexdigest(), 16) % len(movies)
return movies[idx]
def random_target():
movies = Movie.query.order_by(Movie.id).all()
if not movies:
return None
return random.choice(movies)
def get_or_create_player(nickname):
player = Player.query.filter_by(nickname=nickname).first()
if player is None:
player = Player(nickname=nickname)
db.session.add(player)
db.session.commit()
return player
def _series(normalized_title):
"""Erstellt eine Normalisierung fuer Titel-Vergleiche (nur Buchstaben, klein)."""
return "".join(ch for ch in normalized_title.lower() if ch.isalnum())
def match_platforms(guess_movie, target_movie):
guess = set(p.name for p in guess_movie.platforms)
target = set(p.name for p in target_movie.platforms)
if guess == target:
return GREEN
# gelb: mindestens eine gemeinsame Platform
if guess & target:
return YELLOW
return RED
def match_genres(guess_movie, target_movie):
guess = set(g.name for g in guess_movie.genres)
target = set(g.name for g in target_movie.genres)
if guess == target:
return GREEN
if guess & target:
return YELLOW
return RED
def match_year(guess_year, target_year):
if guess_year == target_year:
return GREEN, "equal"
if guess_year < target_year:
return YELLOW, "up" # Ziel liegt hoeher (spaeter)
return YELLOW, "down" # Ziel liegt tiefer (frueher)
def match_fsk(guess_fsk, target_fsk):
if guess_fsk == target_fsk:
return GREEN
if guess_fsk is None or target_fsk is None:
return YELLOW if guess_fsk == target_fsk else RED
return RED
def match_director(guess_director, target_director):
if not guess_director or not target_director:
return GREEN if guess_director == target_director else RED
if _series(guess_director) == _series(target_director):
return GREEN
return RED
def match_studio(guess_studio, target_studio):
if (guess_studio or "").lower() == (target_studio or "").lower():
return GREEN
return RED
def match_budget(guess_budget, target_budget):
if guess_budget is None or target_budget is None:
return RED if guess_budget != target_budget else GREEN
if guess_budget == target_budget:
return GREEN, "equal"
if guess_budget < target_budget:
return YELLOW, "up"
return YELLOW, "down"
def match_universe(guess_universe, target_universe):
# Fuer beide None => green (kein Universum)
if (guess_universe or "") == (target_universe or ""):
return GREEN
if not guess_universe or not target_universe:
return RED
return RED
def compare(guess_movie, target_movie):
"""Vergleicht einen Tipp mit dem Ziel-Film und liefert die 9 Zellen."""
ys, ydir = match_year(guess_movie.year, target_movie.year)
bs, bdir = match_budget(guess_movie.budget, target_movie.budget)
return {
"title": guess_movie.title,
"platforms": {"status": match_platforms(guess_movie, target_movie), "value": sorted(p.name for p in guess_movie.platforms)},
"genres": {"status": match_genres(guess_movie, target_movie), "value": sorted(g.name for g in guess_movie.genres)},
"year": {"status": ys, "value": guess_movie.year, "direction": ydir, "diff": target_movie.year - guess_movie.year},
"fsk": {"status": match_fsk(guess_movie.fsk, target_movie.fsk), "value": guess_movie.fsk},
"studio": {"status": match_studio(guess_movie.studio.name if guess_movie.studio else None, target_movie.studio.name if target_movie.studio else None), "value": guess_movie.studio.name if guess_movie.studio else None},
"director": {"status": match_director(guess_movie.director, target_movie.director), "value": guess_movie.director or None},
"budget": {"status": bs, "value": guess_movie.budget, "direction": bdir, "diff": (target_movie.budget - guess_movie.budget) if guess_movie.budget is not None and target_movie.budget is not None else None},
"universe": {"status": match_universe(guess_movie.universe.name if guess_movie.universe else None, target_movie.universe.name if target_movie.universe else None), "value": guess_movie.universe.name if guess_movie.universe else None},
}
def is_correct(compared):
"""Prueft ob alle Zellen gruen sind (== Ziel gefunden)."""
return all(cell["status"] == GREEN for cell in compared.values() if cell is not compared["title"])
def finish_session(session, won):
"""Markiert eine Runde als gewonnen/verloren und aktualisiert den Str eak."""
session.status = "won" if won else "lost"
session.won = won
db.session.commit()
def _streak_for(player, mode, won):
"""Berechnet den aktuellen Str eak (Sieg bzw. Niederlage) fuer Spieler+Modus."""
sessions = (
Session.query
.filter_by(player_id=player.id, mode=mode)
.order_by(Session.id.desc())
.all()
)
count = 0
for s in sessions:
if s.won is None:
continue
if s.won == won:
count += 1
else:
break
return count
def get_streaks(player_id):
"""Liefert getrennte Sieg-/Niederlagen-Str eaks fuer Tages- und Unbegrenzt-Modus."""
player = Player.query.get(player_id)
if player is None:
return None
return {
"daily": {
"win": _streak_for(player, "daily", True),
"loss": _streak_for(player, "daily", False),
},
"unlimited": {
"win": _streak_for(player, "unlimited", True),
"loss": _streak_for(player, "unlimited", False),
},
}
def existing_daily_session(player_id, game_date):
"""Gibt eine vorhandene, abgeschlossene Tages-Runde zurueck (falls vorhanden)."""
return Session.query.filter_by(
player_id=player_id, mode="daily", date=game_date
).order_by(Session.id.desc()).first()

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from datetime import datetime
from . import db
# ---- Referenz-/Nachschlagetabellen (feste Liste) ----
movie_genres = db.Table(
"movie_genres",
db.Column("movie_id", db.Integer, db.ForeignKey("movies.id"), primary_key=True),
db.Column("genre_id", db.Integer, db.ForeignKey("genres.id"), primary_key=True),
)
movie_platforms = db.Table(
"movie_platforms",
db.Column("movie_id", db.Integer, db.ForeignKey("movies.id"), primary_key=True),
db.Column("platform_id", db.Integer, db.ForeignKey("platforms.id"), primary_key=True),
)
class Genre(db.Model):
__tablename__ = "genres"
id = db.Column(db.Integer, primary_key=True)
name = db.Column(db.String(60), unique=True, nullable=False)
class Platform(db.Model):
__tablename__ = "platforms"
id = db.Column(db.Integer, primary_key=True)
name = db.Column(db.String(60), unique=True, nullable=False)
class Studio(db.Model):
__tablename__ = "studios"
id = db.Column(db.Integer, primary_key=True)
name = db.Column(db.String(60), unique=True, nullable=False)
class Universe(db.Model):
__tablename__ = "universes"
id = db.Column(db.Integer, primary_key=True)
name = db.Column(db.String(60), unique=True, nullable=False)
# ---- Haupttabelle ----
class Movie(db.Model):
__tablename__ = "movies"
id = db.Column(db.Integer, primary_key=True)
title = db.Column(db.String(200), nullable=False, index=True)
year = db.Column(db.Integer, nullable=False)
fsk = db.Column(db.Integer, nullable=True) # 0, 6, 12, 16, 18
studio_id = db.Column(db.Integer, db.ForeignKey("studios.id"), nullable=True)
director = db.Column(db.String(120), nullable=True)
budget = db.Column(db.Integer, nullable=True) # in USD
universe_id = db.Column(db.Integer, db.ForeignKey("universes.id"), nullable=True)
studio = db.relationship("Studio")
universe = db.relationship("Universe")
genres = db.relationship("Genre", secondary=movie_genres, lazy="joined")
platforms = db.relationship("Platform", secondary=movie_platforms, lazy="joined")
# ---- Spieler & Runden ----
class Player(db.Model):
__tablename__ = "players"
id = db.Column(db.Integer, primary_key=True)
nickname = db.Column(db.String(60), unique=True, nullable=False)
created_at = db.Column(db.DateTime, default=datetime.utcnow)
class Session(db.Model):
__tablename__ = "sessions"
id = db.Column(db.Integer, primary_key=True)
player_id = db.Column(db.Integer, db.ForeignKey("players.id"), nullable=False)
mode = db.Column(db.String(20), nullable=False) # 'daily' | 'unlimited'
target_movie_id = db.Column(db.Integer, db.ForeignKey("movies.id"), nullable=False)
status = db.Column(db.String(20), nullable=False, default="in_progress") # won|lost|in_progress
attempts_used = db.Column(db.Integer, nullable=False, default=0)
won = db.Column(db.Boolean, nullable=True) # True won / False lost / None in-progress
date = db.Column(db.Date, nullable=True) # nur fuer 'daily'
created_at = db.Column(db.DateTime, default=datetime.utcnow)
player = db.relationship("Player")
target = db.relationship("Movie")

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from flask import Blueprint, jsonify, render_template, request
from . import db
from .game import (
_game_date, compare, daily_target, existing_daily_session, finish_session,
get_max_attempts, get_or_create_player, get_streaks, is_correct, random_target,
)
from .models import Movie, Player, Session
bp = Blueprint("main", __name__)
# ---------- Seiten ----------
@bp.route("/")
def index():
return render_template("index.html", mode="daily")
@bp.route("/unlimited")
def unlimited():
return render_template("index.html", mode="unlimited")
# ---------- API ----------
@bp.route("/api/player", methods=["POST"])
def api_player():
data = request.get_json(silent=True) or {}
nickname = (data.get("nickname") or "").strip()
if not nickname:
return jsonify({"error": "nickname required"}), 400
player = get_or_create_player(nickname)
return jsonify({
"player": {"id": player.id, "nickname": player.nickname},
"streaks": get_streaks(player.id),
})
@bp.route("/api/search")
def api_search():
q = (request.args.get("q") or "").strip().lower()
if not q:
return jsonify([])
movies = Movie.query.filter(Movie.title.ilike(f"%{q}%")).limit(10).all()
return jsonify([
{"id": m.id, "title": m.title, "year": m.year}
for m in movies
])
@bp.route("/api/start", methods=["POST"])
def api_start():
data = request.get_json(silent=True) or {}
player_id = data.get("player_id")
mode = data.get("mode", "daily")
if not player_id:
return jsonify({"error": "player_id required"}), 400
if Player.query.get(player_id) is None:
return jsonify({"error": "player not found"}), 404
if mode not in ("daily", "unlimited"):
return jsonify({"error": "invalid mode"}), 400
max_attempts = get_max_attempts()
if mode == "daily":
game_date = _game_date()
target = daily_target(game_date)
# Bereits heute gespielt?
existing = existing_daily_session(player_id, game_date)
if existing and existing.status != "in_progress":
return jsonify({
"session_id": existing.id,
"mode": mode,
"max_attempts": max_attempts,
"status": existing.status,
"already_played": True,
"target": _movie_public(target),
"attempts_used": existing.attempts_used,
})
# In-progress Rueckgabe, sonst neue Runde
if existing:
return jsonify({
"session_id": existing.id,
"mode": mode,
"max_attempts": max_attempts,
"status": existing.status,
"already_played": False,
"attempts_used": existing.attempts_used,
})
session = Session(
player_id=player_id, mode=mode, target_movie_id=target.id,
status="in_progress", attempts_used=0, date=game_date,
)
db.session.add(session)
db.session.commit()
return jsonify({
"session_id": session.id,
"mode": mode,
"max_attempts": max_attempts,
"status": "in_progress",
"already_played": False,
"attempts_used": 0,
})
# Unbegrenzt: neue Zufallsrunde
target = random_target()
if target is None:
return jsonify({"error": "no movies"}), 500
session = Session(
player_id=player_id, mode="unlimited", target_movie_id=target.id,
status="in_progress", attempts_used=0,
)
db.session.add(session)
db.session.commit()
return jsonify({
"session_id": session.id,
"mode": mode,
"max_attempts": max_attempts,
"status": "in_progress",
"already_played": False,
"attempts_used": 0,
})
@bp.route("/api/guess", methods=["POST"])
def api_guess():
data = request.get_json(silent=True) or {}
session_id = data.get("session_id")
movie_id = data.get("movie_id")
if not session_id or not movie_id:
return jsonify({"error": "session_id and movie_id required"}), 400
session = Session.query.get(session_id)
if session is None:
return jsonify({"error": "session not found"}), 404
if session.status != "in_progress":
return jsonify({"error": "session already finished", "status": session.status}), 409
guess = Movie.query.get(movie_id)
if guess is None:
return jsonify({"error": "movie not found"}), 404
target = Movie.query.get(session.target_movie_id)
max_attempts = get_max_attempts()
compared = compare(guess, target)
session.attempts_used += 1
used = session.attempts_used
finished = False
status = "in_progress"
won = False
if is_correct(compared):
finish_session(session, True)
finished = True
won = True
status = "won"
elif used >= max_attempts:
finish_session(session, False)
finished = True
won = False
status = "lost"
response = {
"session_id": session.id,
"attempts_used": used,
"max_attempts": max_attempts,
"status": status,
"finished": finished,
"won": won,
"row": compared,
}
if finished:
response["target"] = _movie_public(target)
response["streaks"] = get_streaks(session.player_id)
return jsonify(response)
@bp.route("/api/streaks", methods=["POST"])
def api_streaks():
data = request.get_json(silent=True) or {}
player_id = data.get("player_id")
if not player_id:
return jsonify({"error": "player_id required"}), 400
return jsonify(get_streaks(player_id) or {"error": "player not found"})
@bp.route("/api/new-game", methods=["POST"])
def api_new_game():
"""Startet (fuer den Unbegrenzt-Modus) eine neue Zufallsrunde."""
data = request.get_json(silent=True) or {}
player_id = data.get("player_id")
if not player_id or Player.query.get(player_id) is None:
return jsonify({"error": "player not found"}), 404
target = random_target()
if target is None:
return jsonify({"error": "no movies"}), 500
session = Session(
player_id=player_id, mode="unlimited", target_movie_id=target.id,
status="in_progress", attempts_used=0,
)
db.session.add(session)
db.session.commit()
return jsonify({
"session_id": session.id,
"mode": "unlimited",
"max_attempts": get_max_attempts(),
"status": "in_progress",
"attempts_used": 0,
})
def _movie_public(movie):
return {
"id": movie.id,
"title": movie.title,
"year": movie.year,
"fsk": movie.fsk,
"studio": movie.studio.name if movie.studio else None,
"director": movie.director,
"budget": movie.budget,
"universe": movie.universe.name if movie.universe else None,
"genres": [g.name for g in movie.genres],
"platforms": [p.name for p in movie.platforms],
}

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import json
import os
from . import db
from .models import Genre, Movie, Platform, Studio, Universe
# Feste Referenzlisten (die moeglichen Werte fuer Plattform/Genre/Studio/Universum)
PLATFORMS = [
"Netflix", "Disney+", "Prime Video", "Max", "Apple TV+", "Paramount+",
"Blu-ray", "DVD", "4K UHD", "Cinema"
]
GENRES = [
"Action", "Abenteuer", "Animation", "Komödie", "Krimi", "Drama", "Fantasy",
"Horror", "Mystery", "Romantik", "Sci-Fi", "Thriller", "Western", "Musical", "Krieg", "Biografie"
]
STUDIOS = [
"Warner Bros", "Disney", "Universal", "Paramount", "Sony Pictures",
"20th Century", "MGM", "Lionsgate", "A24", "DreamWorks", "New Line",
"Orion", "Neon", "CJ Entertainment", "Show East", "Dimension", "Netflix"
]
UNIVERSES = [
"MCU", "Star Wars", "DC", "Wizarding World", "Fast & Furious", "Herr der Ringe", "Spider-Man"
]
def _get_or_create(model, name):
if not name:
return None
obj = model.query.filter_by(name=name).first()
if obj is None:
obj = model(name=name)
db.session.add(obj)
db.session.flush()
return obj
def seed_all():
"""Idempotent: legt Referenzlisten und Filme an, ohne bestehende zu duplizieren."""
# Referenzlisten
for name in PLATFORMS:
_get_or_create(Platform, name)
for name in GENRES:
_get_or_create(Genre, name)
for name in STUDIOS:
_get_or_create(Studio, name)
for name in UNIVERSES:
_get_or_create(Universe, name)
db.session.commit()
# Filme aus JSON laden
_seed_movies_from_json()
def _seed_movies_from_json():
data_path = os.path.join(
os.path.dirname(os.path.dirname(os.path.abspath(__file__))), "data", "movies.json"
)
if not os.path.exists(data_path):
return
with open(data_path, "r", encoding="utf-8") as f:
movies = json.load(f)
# Nur hinzufuegen, wenn noch kein Film in der DB ist (idempotent ueber den ganzen Datensatz)
if Movie.query.count() > 0:
return
for entry in movies:
movie = Movie(
title=entry["title"],
year=entry["year"],
fsk=entry.get("fsk"),
director=entry.get("director"),
budget=entry.get("budget"),
studio=_get_or_create(Studio, entry.get("studio")),
universe=_get_or_create(Universe, entry.get("universe")),
)
db.session.add(movie)
db.session.flush()
for gname in entry.get("genres", []):
movie.genres.append(_get_or_create(Genre, gname))
for pname in entry.get("platforms", []):
movie.platforms.append(_get_or_create(Platform, pname))
db.session.commit()

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data/movies.json Normal file

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docker-compose.yml Normal file
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# Lokale Entwicklungsumgebung fuer Filmdle
# Postgres fuer lokale Tests. Start: docker compose up -d db
services:
db:
image: postgres:16-alpine
container_name: filmdle-db
environment:
POSTGRES_USER: filmdle
POSTGRES_PASSWORD: filmdle
POSTGRES_DB: filmdle
ports:
- "5432:5432"
volumes:
- db_data:/var/lib/postgresql/data
volumes:
db_data:

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requirements.txt Normal file
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Flask==3.0.3
Flask-SQLAlchemy==3.1.1
gunicorn==23.0.0
psycopg2-binary==2.9.9
python-dotenv==1.0.1

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:root {
--bg: #0b141a;
--bg-2: #101c26;
--panel: #16222e;
--panel-2: #1b2c39;
--border: #2a475e;
--border-soft: #22384a;
--text: #d7e2ea;
--muted: #8299ab;
--accent: #66c0f4;
--green: #2e9e4f;
--yellow: #c9a227;
--red: #b3362f;
--radius: 10px;
}
* { box-sizing: border-box; margin: 0; padding: 0; }
body {
background:
radial-gradient(1200px 500px at 50% -10%, #1e3d52 0%, var(--bg) 55%),
linear-gradient(180deg, #0b141a 0%, #060c12 100%);
background-attachment: fixed;
color: var(--text);
font-family: "Segoe UI", Roboto, system-ui, -apple-system, sans-serif;
min-height: 100vh;
}
header {
display: flex;
align-items: center;
gap: 24px;
padding: 14px 32px;
border-bottom: 1px solid var(--border);
background: linear-gradient(180deg, rgba(20,40,55,0.95) 0%, rgba(11,20,26,0.95) 100%);
position: sticky;
top: 0;
z-index: 10;
backdrop-filter: blur(6px);
}
.logo {
font-size: 24px;
font-weight: 800;
letter-spacing: 2px;
color: #fff;
text-transform: uppercase;
background: linear-gradient(90deg, var(--accent), #8ab4ff);
-webkit-background-clip: text;
background-clip: text;
-webkit-text-fill-color: transparent;
}
nav {
display: flex;
gap: 6px;
flex: 1;
}
nav a {
color: var(--muted);
text-decoration: none;
padding: 8px 18px;
border-radius: 8px;
border: 1px solid transparent;
font-weight: 600;
font-size: 14px;
transition: all .15s;
}
nav a:hover { color: var(--text); background: var(--panel-2); }
nav a.active {
color: #fff;
background: rgba(102, 192, 244, 0.12);
border-color: rgba(102, 192, 244, 0.4);
box-shadow: 0 0 0 1px rgba(102,192,244,0.1) inset;
}
.player-box {
display: flex;
flex-direction: column;
align-items: flex-end;
gap: 2px;
font-size: 14px;
}
#player-name { font-weight: 700; }
#streak-label { color: var(--muted); font-size: 12px; }
main {
max-width: 1280px;
margin: 0 auto;
padding: 24px 32px 64px;
}
#game-header {
display: flex;
justify-content: space-between;
align-items: center;
margin-bottom: 16px;
}
#mode-title {
font-size: 20px;
font-weight: 700;
text-transform: uppercase;
letter-spacing: 0.5px;
color: var(--accent);
}
#attempts-info { color: var(--muted); font-size: 14px; font-variant-numeric: tabular-nums; }
/* Suche */
#search-wrapper { position: relative; margin-bottom: 24px; }
#search-input {
width: 100%;
padding: 14px 18px;
font-size: 16px;
border-radius: var(--radius);
border: 1px solid var(--border);
background: var(--panel-2);
color: var(--text);
outline: none;
transition: border-color .15s, box-shadow .15s;
}
#search-input::placeholder { color: var(--muted); }
#search-input:focus {
border-color: var(--accent);
box-shadow: 0 0 0 3px rgba(102,192,244,0.18);
}
.autocomplete {
position: absolute;
top: 100%;
left: 0;
right: 0;
background: var(--panel-2);
border: 1px solid var(--border);
border-top: none;
border-radius: 0 0 var(--radius) var(--radius);
max-height: 340px;
overflow-y: auto;
z-index: 20;
display: none;
}
.autocomplete.open { display: block; }
.autocomplete-item {
padding: 10px 18px;
cursor: pointer;
display: flex;
justify-content: space-between;
gap: 8px;
align-items: center;
border-left: 3px solid transparent;
}
.autocomplete-item:hover, .autocomplete-item.selected {
background: rgba(102,192,244,0.1);
border-left-color: var(--accent);
}
.autocomplete-item .year { color: var(--muted); font-size: 13px; }
/* Brett */
#board-wrapper {
overflow-x: auto;
border: 1px solid var(--border);
border-radius: var(--radius);
background: var(--panel);
}
table#board {
width: 100%;
border-collapse: collapse;
min-width: 1000px;
}
#board th {
padding: 12px 12px;
font-size: 11px;
text-transform: uppercase;
letter-spacing: 0.8px;
color: var(--muted);
background: var(--panel);
border-bottom: 1px solid var(--border);
text-align: left;
white-space: nowrap;
font-weight: 600;
}
#board td {
padding: 10px 12px;
border-bottom: 1px solid var(--border-soft);
background: var(--panel);
min-width: 96px;
font-size: 13px;
vertical-align: middle;
word-break: break-word;
line-height: 1.5;
}
#board tr:last-child td { border-bottom: none; }
#board td.title-cell {
background: linear-gradient(180deg, var(--panel-2), var(--panel));
font-weight: 700;
min-width: 170px;
color: #fff;
border-right: 1px solid var(--border-soft);
}
/* Status-Zellen */
.cell { border-radius: 6px; }
.cell.green { background: linear-gradient(180deg, #34b25a, var(--green)); color: #fff; box-shadow: inset 0 0 0 1px rgba(255,255,255,0.12); }
.cell.yellow { background: linear-gradient(180deg, #dfb43a, var(--yellow)); color: #17190d; box-shadow: inset 0 0 0 1px rgba(255,255,255,0.2); }
.cell.red { background: linear-gradient(180deg, #cf453c, var(--red)); color: #fff; box-shadow: inset 0 0 0 1px rgba(255,255,255,0.12); }
.cell.green .dir-pill, .cell.red .dir-pill { background: rgba(0,0,0,0.25); color: #fff; }
.cell.yellow .dir-pill { background: rgba(0,0,0,0.18); color: #17190d; }
.cell.green .badge, .cell.red .badge { background: rgba(255,255,255,0.18); border-color: rgba(255,255,255,0.25); }
.cell.yellow .badge { background: rgba(255,255,255,0.35); border-color: rgba(0,0,0,0.15); }
/* Badges (Icon + Label) */
.badge {
display: inline-flex;
align-items: center;
gap: 5px;
padding: 3px 8px;
margin: 1px 3px 1px 0;
border-radius: 5px;
font-size: 12px;
font-weight: 600;
background: rgba(255,255,255,0.08);
border: 1px solid var(--border-soft);
white-space: nowrap;
}
.badge .bicon { font-size: 13px; line-height: 1; }
/* Zahlen (Jahr/Budget) */
.num { font-weight: 700; font-size: 14px; margin-right: 6px; }
/* Pfeil-Kapsel mit Zahl */
.dir-pill {
display: inline-flex;
align-items: center;
gap: 3px;
padding: 2px 7px;
border-radius: 999px;
font-size: 12px;
font-weight: 800;
background: rgba(0,0,0,0.25);
color: #fff;
font-variant-numeric: tabular-nums;
white-space: nowrap;
}
.dir-pill.up { background: #216e37; color: #b8f5c6; }
.dir-pill.down { background: #8f2f29; color: #ffd0ca; }
/* FSK Badge */
.fsk {
display: inline-flex;
align-items: center;
justify-content: center;
min-width: 34px;
height: 22px;
padding: 0 6px;
border-radius: 5px;
font-weight: 800;
font-size: 13px;
background: rgba(0,0,0,0.35);
color: #fff;
border: 1px solid rgba(255,255,255,0.25);
}
.fsk-0 { background: #2e7d32; }
.fsk-6 { background: #2f6fbe; }
.fsk-12 { background: #f9a825; color: #201a03; }
.fsk-16 { background: #ef6c00; }
.fsk-18 { background: #b71c1c; }
.director { font-weight: 600; }
.none { color: rgba(255,255,255,0.55); }
/* Ergebnis */
#result-box {
margin-top: 24px;
padding: 22px 26px;
border-radius: var(--radius);
background: var(--panel-2);
border: 1px solid var(--border);
font-size: 16px;
}
#result-box.won { border-color: var(--green); box-shadow: 0 0 0 1px var(--green) inset; }
#result-box.lost { border-color: var(--red); box-shadow: 0 0 0 1px var(--red) inset; }
#result-box .target-title { font-size: 20px; font-weight: 700; margin: 6px 0; color: #fff; }
#result-box button {
margin-top: 14px;
padding: 11px 22px;
border: none;
border-radius: 8px;
background: linear-gradient(180deg, #7bd0f8, var(--accent));
color: #062030;
font-weight: 700;
font-size: 15px;
cursor: pointer;
box-shadow: 0 2px 8px rgba(102,192,244,0.3);
transition: filter .15s;
}
#result-box button:hover { filter: brightness(1.08); }
.hidden { display: none !important; }
/* Modal */
.modal {
position: fixed;
inset: 0;
background: rgba(4, 10, 15, 0.78);
display: flex;
align-items: center;
justify-content: center;
z-index: 100;
backdrop-filter: blur(4px);
}
.modal-content {
background: var(--panel-2);
border: 1px solid var(--border);
border-radius: 14px;
padding: 30px;
max-width: 420px;
width: 90%;
text-align: center;
box-shadow: 0 20px 50px rgba(0,0,0,0.5);
}
.modal-content h2 { margin-bottom: 8px; color: #fff; }
.modal-content p { color: var(--muted); margin-bottom: 18px; line-height: 1.5; }
.modal-content input {
width: 100%;
padding: 13px;
border-radius: 8px;
border: 1px solid var(--border);
background: var(--bg-2);
color: var(--text);
font-size: 15px;
margin-bottom: 14px;
outline: none;
transition: border-color .15s, box-shadow .15s;
}
.modal-content input:focus { border-color: var(--accent); box-shadow: 0 0 0 3px rgba(102,192,244,0.18); }
.modal-content button {
width: 100%;
padding: 13px;
border: none;
border-radius: 8px;
background: linear-gradient(180deg, #7bd0f8, var(--accent));
color: #062030;
font-weight: 700;
font-size: 15px;
cursor: pointer;
box-shadow: 0 2px 8px rgba(102,192,244,0.3);
transition: filter .15s;
}

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(() => {
const mode = document.body.dataset.mode; // 'daily' | 'unlimited'
const searchInput = document.getElementById("search-input");
const autocompleteBox = document.getElementById("autocomplete");
const boardBody = document.getElementById("board-body");
const attemptsInfo = document.getElementById("attempts-info");
const resultBox = document.getElementById("result-box");
const nicknameModal = document.getElementById("nickname-modal");
const playerNameEl = document.getElementById("player-name");
const streakLabel = document.getElementById("streak-label");
let player = PlayerStore.load();
let sessionId = null;
let maxAttempts = 10;
let finished = false;
// ---------- Spieler ----------
function showNicknameModal() {
if (!player) {
nicknameModal.classList.remove("hidden");
} else {
nicknameModal.classList.add("hidden");
playerNameEl.textContent = player.nickname;
}
renderStreaks();
}
async function submitNickname() {
const input = document.getElementById("nickname-input");
const nickname = input.value.trim();
if (!nickname) return;
const res = await fetch("/api/player", {
method: "POST",
headers: { "Content-Type": "application/json" },
body: JSON.stringify({ nickname }),
});
const data = await res.json();
if (data.player) {
player = data.player;
PlayerStore.save(player);
PlayerStore.setStreaks(data.streaks);
nicknameModal.classList.add("hidden");
playerNameEl.textContent = player.nickname;
renderStreaks();
startGame();
}
}
function renderStreaks() {
const streaks = PlayerStore.getStreaks();
if (!streaks) { streakLabel.textContent = ""; return; }
const s = mode === "daily" ? streaks.daily : streaks.unlimited;
if (!s) { streakLabel.textContent = ""; return; }
streakLabel.textContent = `🏆 ${s.win} Siege · 💀 ${s.loss} Niederlagen`;
}
// ---------- Spielstart ----------
async function startGame() {
if (!player) return;
const res = await fetch("/api/start", {
method: "POST",
headers: { "Content-Type": "application/json" },
body: JSON.stringify({ player_id: player.id, mode }),
});
const data = await res.json();
if (data.error) { alert(data.error); return; }
sessionId = data.session_id;
maxAttempts = data.max_attempts;
attemptsInfo.textContent = `Versuche: 0 / ${maxAttempts}`;
if (data.already_played) {
finished = true;
showResult(data.status, data.target, data.attempts_used);
}
}
// ---------- Suche / Autocomplete ----------
let searchTimer = null;
let suggestions = [];
let selectedIndex = -1;
searchInput.addEventListener("input", () => {
clearTimeout(searchTimer);
const q = searchInput.value.trim();
if (!q) { closeAutocomplete(); return; }
searchTimer = setTimeout(async () => {
const res = await fetch(`/api/search?q=${encodeURIComponent(q)}`);
suggestions = await res.json();
renderAutocomplete();
}, 200);
});
function renderAutocomplete() {
autocompleteBox.innerHTML = "";
selectedIndex = -1;
if (!suggestions.length) { closeAutocomplete(); return; }
suggestions.forEach((s, i) => {
const div = document.createElement("div");
div.className = "autocomplete-item";
div.innerHTML = `<span>${escapeHtml(s.title)}</span><span class="year">${s.year}</span>`;
div.addEventListener("mousedown", (e) => {
e.preventDefault();
selectSuggestion(i);
});
div.addEventListener("mouseenter", () => { selectedIndex = i; highlight(); });
autocompleteBox.appendChild(div);
});
autocompleteBox.classList.add("open");
}
function highlight() {
[...autocompleteBox.children].forEach((el, i) => {
el.classList.toggle("selected", i === selectedIndex);
});
}
function closeAutocomplete() {
autocompleteBox.classList.remove("open");
autocompleteBox.innerHTML = "";
}
function selectSuggestion(i) {
const s = suggestions[i];
if (!s) return;
closeAutocomplete();
submitGuess(s);
}
searchInput.addEventListener("keydown", (e) => {
if (!autocompleteBox.classList.contains("open")) return;
if (e.key === "ArrowDown") { e.preventDefault(); selectedIndex = Math.min(selectedIndex + 1, suggestions.length - 1); highlight(); }
else if (e.key === "ArrowUp") { e.preventDefault(); selectedIndex = Math.max(selectedIndex - 1, 0); highlight(); }
else if (e.key === "Enter") { e.preventDefault(); selectSuggestion(selectedIndex); }
else if (e.key === "Escape") { closeAutocomplete(); }
});
document.addEventListener("click", (e) => {
if (!searchWrapperContains(e.target)) closeAutocomplete();
});
function searchWrapperContains(t) {
const w = document.getElementById("search-wrapper");
return w.contains(t);
}
// ---------- Tipp abgeben ----------
async function submitGuess(movie) {
if (finished || !sessionId) return;
searchInput.value = "";
const res = await fetch("/api/guess", {
method: "POST",
headers: { "Content-Type": "application/json" },
body: JSON.stringify({ session_id: sessionId, movie_id: movie.id }),
});
const data = await res.json();
if (data.error) {
if (data.status) {
finished = true;
showResult(data.status, null, data.attempts_used || 0);
} else {
alert(data.error);
}
return;
}
attemptsInfo.textContent = `Versuche: ${data.attempts_used} / ${data.max_attempts}`;
addRow(data.row);
if (data.finished) {
finished = true;
if (data.streaks) {
PlayerStore.setStreaks(data.streaks);
renderStreaks();
}
showResult(data.status, data.target, data.attempts_used);
}
}
// ---------- Icons (Gamedle-/Steam-Stil) ----------
const ICONS = {
platforms: {
"Netflix": ["📺", "#e50914"],
"Disney+": ["🐭", "#3f6fc9"],
"Prime Video": ["📦", "#00a8e1"],
"Max": ["🌊", "#6a4fa3"],
"Apple TV+": ["🍎", "#9aa0a6"],
"Paramount+": ["🏔️", "#0f5cab"],
"Blu-ray": ["💿", "#2f6fbe"],
"DVD": ["💿", "#8f959b"],
"4K UHD": ["🖥️", "#7f5cd6"],
"Cinema": ["🍿", "#e53935"],
},
genres: {
"Action": ["💥", "#ff7043"],
"Abenteuer": ["🗺️", "#a1887f"],
"Animation": ["🎨", "#ab47bc"],
"Komödie": ["😂", "#f6c445"],
"Krimi": ["🕵️", "#5c6bc0"],
"Drama": ["🎭", "#7e8b98"],
"Fantasy": ["🐉", "#7e57c2"],
"Horror": ["👻", "#546e7a"],
"Mystery": ["🔍", "#26a69a"],
"Romantik": ["💘", "#ec407a"],
"Sci-Fi": ["🚀", "#29b6f6"],
"Thriller": ["🔪", "#8d2f2f"],
"Western": ["🤠", "#a1887f"],
"Musical": ["🎵", "#f06292"],
"Krieg": ["🪖", "#6d4c41"],
"Biografie": ["📖", "#b0bec5"],
},
studios: {
"Warner Bros": ["🎞️", "#3f6fc9"],
"Disney": ["🏰", "#2f6fbe"],
"Universal": ["🌐", "#1d8aaa"],
"Paramount": ["🏔️", "#3c5a93"],
"Sony Pictures": ["🎥", "#7f5cd6"],
"20th Century": ["🦊", "#e0892f"],
"MGM": ["🦁", "#c2a845"],
"Lionsgate": ["🦁", "#9aa0a6"],
"A24": ["⏳", "#e2a11f"],
"DreamWorks": ["🌙", "#5b6b8c"],
"New Line": ["🟦", "#2f6fbe"],
"Orion": ["⭐", "#c9c9c9"],
"Neon": ["⚡", "#1fb8e0"],
"CJ Entertainment": ["🎬", "#c93030"],
"Show East": ["🎥", "#666"],
"Dimension": ["🌀", "#9c27b0"],
"Netflix": ["📺", "#e50914"],
},
universes: {
"MCU": ["🛡️", "#d63031"],
"Star Wars": ["🎆", "#3a3f47"],
"DC": ["🦇", "#1f2937"],
"Wizarding World": ["⚡", "#7e57c2"],
"Fast & Furious": ["🏎️", "#37474f"],
"Herr der Ringe": ["💍", "#a1887f"],
"Spider-Man": ["🕷️", "#c62828"],
},
};
function iconFor(map, name) {
if (!name || !map[name]) return "▪️";
return map[name][0];
}
function colorFor(map, name) {
if (!map || !name || !map[name]) return null;
return map[name][1];
}
// Badge mit Icon + Label
function badge(map, name) {
if (!name) return "";
const color = colorFor(map, name);
const style = color ? `style="--tag:${color}"` : "";
return `<span class="badge" ${style}><span class="bicon">${iconFor(map, name)}</span>${escapeHtml(name)}</span>`;
}
function addRow(row) {
const tr = document.createElement("tr");
const titleTd = document.createElement("td");
titleTd.className = "title-cell";
titleTd.textContent = row.title;
tr.appendChild(titleTd);
tr.appendChild(cell(row.platforms.value.map(v => badge(ICONS.platforms, v)).join(""), row.platforms.status));
tr.appendChild(cell(row.genres.value.map(v => badge(ICONS.genres, v)).join(""), row.genres.status));
tr.appendChild(cell(yearHtml(row.year), row.year.status));
tr.appendChild(cell(fskHtml(row.fsk.value), row.fsk.status));
tr.appendChild(cell(badge(ICONS.studios, row.studio.value), row.studio.status));
tr.appendChild(cell(row.director.value ? `<span class="director">${escapeHtml(row.director.value)}</span>` : `<span class="none"></span>`, row.director.status));
tr.appendChild(cell(budgetHtml(row.budget), row.budget.status));
tr.appendChild(cell(badge(ICONS.universes, row.universe.value), row.universe.status));
boardBody.prepend(tr);
}
function yearHtml(row) {
return `<span class="num">${row.value}</span>${arrowDiff(row.direction, row.diff)}`;
}
function fskHtml(fsk) {
if (fsk == null) return `<span class="none"></span>`;
return `<span class="fsk fsk-${fsk}">${fsk}</span>`;
}
function budgetHtml(row) {
if (row.value == null) return `<span class="none"></span>`;
return `<span class="num">${formatMoney(row.value)}</span>${arrowMoney(row.direction, row.diff)}`;
}
// Pfeil mit Zahl (z.B. Jahr): ▲ 5 / ▼ 3
function arrowDiff(dir, diff) {
if (dir === "equal" || diff == null) return "";
const cls = dir === "up" ? "up" : "down";
const gly = dir === "up" ? "▲" : "▼";
return `<span class="dir-pill ${cls}">${gly} ${Math.abs(diff)}</span>`;
}
// Pfeil mit Differenz in Geld (Budget)
function arrowMoney(dir, diff) {
if (dir === "equal" || diff == null) return "";
const cls = dir === "up" ? "up" : "down";
const gly = dir === "up" ? "▲" : "▼";
const n = Math.abs(diff);
const txt = n >= 1000000 ? (n / 1000000).toFixed(0) + " Mio $" : Math.round(n / 1000) + " Tsd $";
return `<span class="dir-pill ${cls}">${gly} ${txt}</span>`;
}
function cell(inner, status) {
const td = document.createElement("td");
td.innerHTML = inner;
td.classList.add("cell", status);
return td;
}
function formatMoney(n) {
if (n >= 1000000) return (n / 1000000).toFixed(0) + " Mio $";
return n.toLocaleString("de-DE") + " $";
}
// ---------- Ergebnis ----------
function showResult(status, target, attemptsUsed) {
resultBox.classList.remove("hidden", "won", "lost");
if (status === "won") {
resultBox.classList.add("won");
resultBox.innerHTML = `<div>🎉 <strong>Gewonnen!</strong> Du hast den Film in ${attemptsUsed} Versuch(en) erraten.</div>${target ? `<div class="target-title">${escapeHtml(target.title)} (${target.year})</div>` : ""}${newGameButton()}`;
} else {
resultBox.classList.add("lost");
resultBox.innerHTML = `<div>😞 <strong>Verloren!</strong> Du hattest ${attemptsUsed} Versuch(e).</div>${target ? `Der gesuchte Film war: <div class="target-title">${escapeHtml(target.title)} (${target.year})</div>` : ""}${newGameButton()}`;
}
}
function newGameButton() {
const label = mode === "unlimited" ? "Neues Spiel" : "Zurück zu Täglich";
if (mode === "unlimited") {
return `<button id="new-game-btn">${label}</button>`;
}
return "";
}
document.addEventListener("click", async (e) => {
if (e.target.id === "nickname-submit") await submitNickname();
if (e.target.id === "new-game-btn") {
finished = false;
resultBox.classList.add("hidden");
resultBox.innerHTML = "";
boardBody.innerHTML = "";
const res = await fetch("/api/new-game", {
method: "POST",
headers: { "Content-Type": "application/json" },
body: JSON.stringify({ player_id: player.id }),
});
const data = await res.json();
sessionId = data.session_id;
maxAttempts = data.max_attempts;
attemptsInfo.textContent = `Versuche: 0 / ${maxAttempts}`;
}
});
document.getElementById("nickname-input").addEventListener("keydown", (e) => {
if (e.key === "Enter") submitNickname();
});
// ---------- Init ----------
function escapeHtml(s) {
if (s == null) return "";
const div = document.createElement("div");
div.textContent = String(s);
return div.innerHTML;
}
window.addEventListener("load", () => {
showNicknameModal();
if (player) startGame();
});
})();

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static/js/player.js Normal file
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// Spieler-Verwaltung (Nickname -> player_id in localStorage)
const PlayerStore = (() => {
const KEY = "filmdle_player";
const STREAK_KEY = "filmdle_streaks";
function save(player) {
localStorage.setItem(KEY, JSON.stringify(player));
}
function load() {
try {
return JSON.parse(localStorage.getItem(KEY));
} catch (e) {
return null;
}
}
function getStreaks() {
try {
return JSON.parse(localStorage.getItem(STREAK_KEY));
} catch (e) {
return null;
}
}
function setStreaks(streaks) {
localStorage.setItem(STREAK_KEY, JSON.stringify(streaks));
}
function clear() {
localStorage.removeItem(KEY);
localStorage.removeItem(STREAK_KEY);
}
return { save, load, getStreaks, setStreaks, clear };
})();

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templates/index.html Normal file
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<!DOCTYPE html>
<html lang="de">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Filmdle Film Quiz</title>
<link rel="stylesheet" href="{{ url_for('static', filename='css/style.css') }}">
</head>
<body data-mode="{{ mode }}">
<header>
<h1 class="logo">🎬 FILMDLE</h1>
<nav>
<a href="/" class="{{ 'active' if mode == 'daily' else '' }}">Täglich</a>
<a href="/unlimited" class="{{ 'active' if mode == 'unlimited' else '' }}">Unbegrenzt</a>
</nav>
<div class="player-box">
<span id="player-name"></span>
<span id="streak-label"></span>
</div>
</header>
<main>
<section id="game-area">
<div id="nickname-modal" class="modal">
<div class="modal-content">
<h2>Willkommen bei Filmdle!</h2>
<p>Gib einen Spielernamen ein, um deine Sieg- und Niederlagen-Str eaks zu speichern.</p>
<input type="text" id="nickname-input" placeholder="Dein Spielername" maxlength="60">
<button id="nickname-submit">Los geht's</button>
</div>
</div>
<div id="game-header">
<h2 id="mode-title">{{ 'Tägliches Rätsel' if mode == 'daily' else 'Unbegrenztes Spiel' }}</h2>
<div id="attempts-info"></div>
</div>
<div id="search-wrapper">
<input type="text" id="search-input" placeholder="Suche nach einem Film …" autocomplete="off">
<div id="autocomplete" class="autocomplete"></div>
</div>
<div id="board-wrapper">
<table id="board">
<thead>
<tr>
<th>Titel</th>
<th>Plattformen</th>
<th>Genres</th>
<th>Jahr</th>
<th>FSK</th>
<th>Studio</th>
<th>Regisseur</th>
<th>Budget</th>
<th>Universum</th>
</tr>
</thead>
<tbody id="board-body"></tbody>
</table>
</div>
<div id="result-box" class="hidden"></div>
</section>
</main>
<script src="{{ url_for('static', filename='js/player.js') }}"></script>
<script src="{{ url_for('static', filename='js/game.js') }}"></script>
</body>
</html>