__version__ = "dev-0.4.6" __all__ = ["Discordbot-chatai-webpanel (Discord)"] __author__ = "SimolZimol" from flask import Flask, render_template, redirect, url_for, request, session, jsonify, send_file, flash from requests_oauthlib import OAuth2Session import os import subprocess import psutil import mysql.connector from datetime import datetime app = Flask(__name__) app.secret_key = os.getenv("FLASK_SECRET_KEY") LOG_FILE_PATH = os.path.join("logs", f"{datetime.now().strftime('%Y-%m-%d')}.log") # Verwende Umgebungsvariablen für die Datenbankverbindung DB_HOST = os.getenv("DB_HOST") DB_PORT = os.getenv("DB_PORT") DB_USER = os.getenv("DB_USER") DB_PASS = os.getenv("DB_PASSWORD") DB_NAME = os.getenv("DB_DATABASE") DISCORD_CLIENT_ID = os.getenv("DISCORD_CLIENT_ID") DISCORD_CLIENT_SECRET = os.getenv("DISCORD_CLIENT_SECRET") DISCORD_REDIRECT_URI = os.getenv("DISCORD_REDIRECT_URI") DISCORD_OAUTH2_URL = "https://discord.com/api/oauth2/authorize" DISCORD_TOKEN_URL = "https://discord.com/api/oauth2/token" DISCORD_API_URL = "https://discord.com/api/users/@me" os.environ['OAUTHLIB_INSECURE_TRANSPORT'] = '1' # Speichern der Prozess-ID bot_process = None def bot_status(): """Überprüft, ob der Bot läuft.""" global bot_process if bot_process is None: return False return bot_process.poll() is None # None bedeutet, dass der Prozess noch läuft def start_bot(): """Startet den Bot.""" global bot_process if not bot_status(): bot_process = subprocess.Popen(["python", "bot.py"], cwd=os.path.dirname(os.path.abspath(__file__))) else: print("Bot läuft bereits.") def stop_bot(): """Stoppt den Bot.""" global bot_process if bot_process and bot_status(): bot_process.terminate() bot_process.wait() # Warten, bis der Prozess beendet ist bot_process = None else: print("Bot läuft nicht.") def get_db_connection(): """Stellt eine Verbindung zur MySQL-Datenbank her.""" return mysql.connector.connect( host=DB_HOST, port=DB_PORT, user=DB_USER, password=DB_PASS, database=DB_NAME ) def token_updater(token): session['oauth_token'] = token def make_discord_session(token=None, state=None): return OAuth2Session( DISCORD_CLIENT_ID, token=token or session.get("oauth_token"), state=state, redirect_uri=DISCORD_REDIRECT_URI, scope=["identify", "guilds"], auto_refresh_kwargs={ 'client_id': DISCORD_CLIENT_ID, 'client_secret': DISCORD_CLIENT_SECRET, }, auto_refresh_url=DISCORD_TOKEN_URL, token_updater=token_updater ) def is_bot_admin(): """Überprüft, ob der Benutzer globale Admin-Rechte hat.""" if "discord_user" in session: user_info = session["discord_user"] user_id = user_info["id"] connection = get_db_connection() cursor = connection.cursor(dictionary=True) cursor.execute("SELECT global_permission FROM bot_data WHERE user_id = %s", (user_id,)) user_data = cursor.fetchone() cursor.close() connection.close() return user_data and user_data["global_permission"] >= 8 return False def is_server_admin(guild_id): """Überprüft, ob der Benutzer Admin-Rechte auf einem bestimmten Server (Guild) hat.""" if "discord_user" in session: user_info = session["discord_user"] user_id = user_info["id"] connection = get_db_connection() cursor = connection.cursor(dictionary=True) cursor.execute("SELECT permission FROM user_data WHERE user_id = %s AND guild_id = %s", (user_id, guild_id)) user_data = cursor.fetchone() cursor.close() connection.close() return user_data and user_data["permission"] >= 8 return False @app.route("/") def landing_page(): """Landing Page""" return render_template("landing.html") @app.route("/login") def login(): """Startet den Discord-OAuth2-Flow.""" discord = make_discord_session() authorization_url, state = discord.authorization_url(DISCORD_OAUTH2_URL) session['oauth_state'] = state return redirect(authorization_url) @app.route("/callback") def callback(): """Verarbeitet den OAuth2-Rückruf von Discord.""" try: # Discord OAuth2-Session initialisieren discord = make_discord_session(state=session.get("oauth_state")) # Token abrufen token = discord.fetch_token( DISCORD_TOKEN_URL, client_secret=DISCORD_CLIENT_SECRET, authorization_response=request.url, ) session['oauth_token'] = token # Abrufen der Benutzerinformationen von Discord user_info = discord.get(DISCORD_API_URL).json() session['discord_user'] = user_info # Debugging: Prüfe, ob Benutzerinformationen erfolgreich abgerufen wurden print(f"User info: {user_info}") # Hole die Gilden (Server), auf denen der Benutzer ist guilds_response = discord.get('https://discord.com/api/users/@me/guilds') # Debugging: Prüfe den Status der Antwort print(f"Guilds response status: {guilds_response.status_code}") if guilds_response.status_code != 200: flash("Fehler beim Abrufen der Gilden.", "danger") return redirect(url_for("landing_page")) guilds = guilds_response.json() # Debugging: Gib die Gildeninformationen aus print(f"Guilds: {guilds}") # Verbindung zur Datenbank herstellen connection = get_db_connection() cursor = connection.cursor() # Speichern oder Aktualisieren der Gildeninformationen in der Datenbank for guild in guilds: guild_id = guild['id'] guild_name = guild['name'] guild_icon = guild.get('icon', None) # Manche Gilden haben kein Icon owner_id = guild['owner_id'] # Prüfen, ob die Gilde bereits existiert cursor.execute("SELECT COUNT(*) FROM guilds WHERE guild_id = %s", (guild_id,)) exists = cursor.fetchone()[0] if exists: # Gilde aktualisieren cursor.execute(""" UPDATE guilds SET name = %s, icon = %s, owner_id = %s WHERE guild_id = %s """, (guild_name, guild_icon, owner_id, guild_id)) else: # Neue Gilde einfügen cursor.execute(""" INSERT INTO guilds (guild_id, name, icon, owner_id) VALUES (%s, %s, %s, %s) """, (guild_id, guild_name, guild_icon, owner_id)) connection.commit() cursor.close() connection.close() session['discord_guilds'] = guilds # Speichere die Gilden in der Session # Weiterleitung zur Server-Auswahl return redirect(url_for("server_selection")) except Exception as e: # Fehlerbehandlung mit detaillierter Fehlermeldung print(f"Error in OAuth2 callback: {e}") flash("Ein Fehler ist beim Authentifizierungsprozess aufgetreten.", "danger") return redirect(url_for("landing_page")) @app.route("/server_selection") def server_selection(): """Zeigt dem Benutzer eine Liste aller Server an, auf denen er sich befindet und die in der Datenbank vorhanden sind.""" if "discord_user" in session: user_info = session["discord_user"] user_id = user_info["id"] connection = get_db_connection() cursor = connection.cursor(dictionary=True) # Abfrage der Gilden, auf denen der Benutzer in der Datenbank Einträge hat cursor.execute(""" SELECT DISTINCT user_data.guild_id, guilds.name, guilds.icon FROM user_data JOIN guilds ON user_data.guild_id = guilds.guild_id WHERE user_data.user_id = %s """, (user_id,)) guilds = cursor.fetchall() cursor.close() connection.close() return render_template("server_selection.html", guilds=guilds) return redirect(url_for("login")) @app.route("/admin_dashboard") def admin_dashboard(): """Zeigt das Bot-Admin-Dashboard an (nur für globale Admins).""" if is_bot_admin(): return render_template("admin_dashboard.html", bot_running=bot_status()) return redirect(url_for("landing_page")) @app.route("/server_admin_dashboard/") def server_admin_dashboard(guild_id): """Zeigt das Server-Admin-Dashboard an (nur für Server-Admins).""" if is_server_admin(guild_id): return render_template("server_admin_dashboard.html", guild_id=guild_id) return redirect(url_for("landing_page")) @app.route("/user_dashboard/") def user_dashboard(guild_id): """Zeigt das User-Dashboard für einen spezifischen Server (guild_id) an.""" if "discord_user" in session: user_info = session["discord_user"] user_id = user_info["id"] connection = get_db_connection() cursor = connection.cursor(dictionary=True) # Hole Benutzerinformationen für den ausgewählten Server cursor.execute("SELECT * FROM user_data WHERE user_id = %s AND guild_id = %s", (user_id, guild_id)) user_data = cursor.fetchone() cursor.close() connection.close() if user_data: return render_template("user_dashboard.html", user_info=user_info, user_data=user_data, guild_id=guild_id) else: return "User data not found", 404 return redirect(url_for("login")) @app.route("/logout") def logout(): """Meldet den Benutzer ab.""" session.clear() return redirect(url_for("landing_page")) # Bot Management Routes @app.route("/start_bot") def start(): if is_bot_admin(): start_bot() return redirect(url_for("admin_dashboard")) return redirect(url_for("landing_page")) @app.route("/stop_bot") def stop(): if is_bot_admin(): stop_bot() return redirect(url_for("admin_dashboard")) return redirect(url_for("landing_page")) if __name__ == "__main__": app.run(host="0.0.0.0", port=5000, debug=True)